Cow

Source: Volo’s Guide to Monsters p. 207

There are many kinds of cattle, from common oxen to more unusual, magical variants.

title: Cow
![](Mechanics/CLI/bestiary/beast/token/cow-vgm.webp#token)
*Large beast, Unaligned*
 
- **Armor Class** 10 
- **Hit Points** 15 (`2d10 + 4`) 
- **Speed** 30 ft.
 
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|18 (+4)|10 (+0)|14 (+2)| 2 (-4)|10 (+0)| 4 (-3)|
 
- **Proficiency Bonus** +2
- **Saving Throws** ⏤
- **Skills** ⏤
- **Senses** passive Perception 10
- **Languages** —
- **Challenge** 1/4
 
## Traits
 
***Charge.*** If the cow moves at least 20 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 7 (`2d6`) piercing damage.
 
## Actions
 
***Gore.*** *Melee Weapon Attack:* `+6` to hit, reach 5 ft., one target. *Hit:* 7 (`1d6 + 4`) piercing damage.

Environment

grassland