Celestial Spirit (Avenger)

Source: Player’s Handbook (2024) p. 323

title: Celestial Spirit (Avenger)
*Large celestial, Neutral*
 
- **Armor Class** (11 + the spell's level)
- **Hit Points** 40 + 10 for each spell level above 5  (40 + 10 for each spell level above 5)
- **Speed** 30 ft., fly 40 ft.
 
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|16 (+3)|14 (+2)|16 (+3)|10 (+0)|14 (+2)|16 (+3)|
 
- **Proficiency Bonus** +2
- **Saving Throws** ⏤
- **Skills** ⏤
- **Senses** [Darkvision](Mechanics/CLI/rules/senses.md#Darkvision) 60 ft., passive Perception 12
- **Damage Resistances** radiant
- **Condition Immunities** [charmed](Mechanics/CLI/rules/conditions.md#Charmed), [frightened](Mechanics/CLI/rules/conditions.md#Frightened)
- **Languages** Celestial, understands the languages you know
- **Challenge** 
 
## Actions
 
***Multiattack.*** The spirit makes a number of attacks equal to half this spell's level (round down).
 
***Radiant Bow.*** *Ranged Attack Roll:* Bonus equals your spell attack modifier, range 600 ft. *Hit:* `2d6 + 2` + the spell's level Radiant damage.
 
***Healing Touch (1/Day).*** The spirit touches another creature. The target regains Hit Points equal to `2d8` + the spell's level.