Water Elemental Myrmidon

Source: Mordenkainen Presents: Monsters of the Multiverse p. 123

Elemental Myrmidons

Elemental myrmidons are Elementals conjured and bound by magic into ritually created suits of plate armor. In this form, they possess no recollection of their former existence as free Elementals. They exist only to follow the commands of their creators.

title: Water Elemental Myrmidon
![](Mechanics/CLI/bestiary/elemental/token/water-elemental-myrmidon-mpmm.webp#token)
*Medium elemental, Typically  Neutral*
 
- **Armor Class** 18 ([plate](Mechanics/CLI/items/plate-armor-xphb.md))
- **Hit Points** 127 (`17d8 + 51`) 
- **Speed** 40 ft., swim 40 ft.
 
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|18 (+4)|14 (+2)|16 (+3)| 8 (-1)|10 (+0)|10 (+0)|
 
- **Proficiency Bonus** +3
- **Saving Throws** ⏤
- **Skills** ⏤
- **Senses** [darkvision](Mechanics/CLI/rules/senses.md#Darkvision) 60 ft., passive Perception 10
- **Damage Resistances** acid; bludgeoning, piercing, slashing from nonmagical attacks
- **Damage Immunities** poison
- **Condition Immunities** [paralyzed](Mechanics/CLI/rules/conditions.md#Paralyzed), [petrified](Mechanics/CLI/rules/conditions.md#Petrified), [poisoned](Mechanics/CLI/rules/conditions.md#Poisoned), [prone](Mechanics/CLI/rules/conditions.md#Prone)
- **Gear** [trident](Mechanics/CLI/items/trident-xphb.md)
- **Languages** Aquan, one language of its creator's choice
- **Challenge** 7
 
## Actions
 
***Multiattack.*** The myrmidon makes three Trident attacks.
 
***Trident.*** *Melee  or Ranged Weapon Attack:* `+7` to hit, reach 5 ft. or range 20/60 ft., one target. *Hit:* 7 (`1d6 + 4`) force damage, or 8 (`1d8 + 4`) force damage if used with two hands to make a melee attack.
 
***Freezing Strikes (Recharge 6).*** The myrmidon uses Multiattack. Each attack that hits deals an extra 5 (`1d10`) cold damage. A target that is hit by one or more of these attacks has its speed reduced by 10 feet until the end of the myrmidon's next turn.