Grung Elite Warrior (Gold)
Source: Mordenkainen Presents: Monsters of the Multiverse p. 150, Volo’s Guide to Monsters p. 157
title: Grung Elite Warrior (Gold)
*Small humanoid, Any alignment*
- **Armor Class** 13
- **Hit Points** 49 (`9d6 + 18`)
- **Speed** 25 ft., climb 25 ft.
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
| 7 (-2)|16 (+3)|15 (+2)|10 (+0)|11 (+0)|12 (+1)|
- **Proficiency Bonus** +2
- **Saving Throws** Dexterity +5
- **Skills** [Athletics](Mechanics/CLI/rules/skills.md#Athletics) +2, [Perception](Mechanics/CLI/rules/skills.md#Perception) +2, [Stealth](Mechanics/CLI/rules/skills.md#Stealth) +5, [Survival](Mechanics/CLI/rules/skills.md#Survival) +2
- **Senses** passive Perception 12
- **Damage Immunities** poison
- **Condition Immunities** [poisoned](Mechanics/CLI/rules/conditions.md#Poisoned)
- **Gear** [dagger](Mechanics/CLI/items/dagger-xphb.md), [shortbow](Mechanics/CLI/items/shortbow-xphb.md)
- **Languages** Grung
- **Challenge** 2
## Traits
***Amphibious.*** The grung can breathe air and water.
***Poisonous Skin.*** A creature [poisoned](Mechanics/CLI/rules/conditions.md#Poisoned) by a grung suffers an additional effect that depends on the grung's color. This effect lasts until the creature is no longer [poisoned](Mechanics/CLI/rules/conditions.md#Poisoned) by the grung. The creature is [charmed](Mechanics/CLI/rules/conditions.md#Charmed) by the grung and can speak Grung.
***Standing Leap.*** The grung's long jump is up to 25 feet and its high jump is up to 15 feet, with or without a running start.
***Water Dependency.*** If the grung isn't immersed in water for at least 1 hour during a day, it suffers 1 level of [exhaustion](Mechanics/CLI/rules/conditions.md#Exhaustion) at the end of that day. The grung can recover from this [exhaustion](Mechanics/CLI/rules/conditions.md#Exhaustion) only through magic or by immersing itself in water for at least 1 hour.
## Actions
***Dagger.*** *Melee or Ranged Weapon Attack:* `+5` to hit, reach 5 ft. or range 20/60 ft., one target. *Hit:* 5 (`1d4 + 3`) piercing damage plus 5 (`2d4`) poison damage.
***Shortbow.*** *Ranged Weapon Attack:* `+5` to hit, range 80/320 ft., one target. *Hit:* 6 (`1d6 + 3`) piercing damage plus 5 (`2d4`) poison damage.
***Mesmerizing Chirr (Recharge 6).*** The grung makes a chirring noise to which grungs are immune. Each Humanoid or Beast that is within 15 feet of the grung and able to hear it must succeed on a DC 12 Wisdom saving throw or be [stunned](Mechanics/CLI/rules/conditions.md#Stunned) until the end of the grung's next turn.Environment
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