Illusionist Wizard

Source: Mordenkainen Presents: Monsters of the Multiverse p. 263, Volo’s Guide to Monsters p. 214

Illusionists twist light, sound, and even thought to create illusory effects. Some illusionists are delightful entertainers, while others are devilish tricksters.

Wizards

Wizards pursue magical power through the study of arcane texts. Some travel the world searching for esoteric tomes while others train lesser wizards or collaborate with colleagues to create new spells.

Statblock

title: Illusionist Wizard
![](Mechanics/CLI/bestiary/humanoid/token/illusionist-wizard-mpmm.webp#token)
*Medium humanoid, Any alignment*
 
- **Armor Class** 12 (15 with [mage armor](Mechanics/CLI/spells/mage-armor-xphb.md))
- **Hit Points** 44 (`8d8 + 8`) 
- **Speed** 30 ft.
 
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
| 9 (-1)|14 (+2)|13 (+1)|16 (+3)|11 (+0)|12 (+1)|
 
- **Proficiency Bonus** +2
- **Saving Throws** Intelligence +5, Wisdom +2
- **Skills** [Arcana](Mechanics/CLI/rules/skills.md#Arcana) +5, [History](Mechanics/CLI/rules/skills.md#History) +5
- **Senses** passive Perception 10
- **Languages** any four languages
- **Challenge** 3
 
## Actions
 
***Multiattack.*** The illusionist makes two Arcane Burst attacks.
 
***Arcane Burst.*** *Melee  or Ranged Spell Attack:* `+5` to hit, reach 5 ft. or range 120 ft., one target. *Hit:* 14 (`2d10 + 3`) psychic damage.
 
***Spellcasting.*** The illusionist casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 13):
 
**At will:** [dancing lights](Mechanics/CLI/spells/dancing-lights-xphb.md), [mage hand](Mechanics/CLI/spells/mage-hand-xphb.md), [minor illusion](Mechanics/CLI/spells/minor-illusion-xphb.md)
 
**2/day each:** [disguise self](Mechanics/CLI/spells/disguise-self-xphb.md), [invisibility](Mechanics/CLI/spells/invisibility-xphb.md), [mage armor](Mechanics/CLI/spells/mage-armor-xphb.md), [major image](Mechanics/CLI/spells/major-image-xphb.md), [phantasmal force](Mechanics/CLI/spells/phantasmal-force-xphb.md), [phantom steed](Mechanics/CLI/spells/phantom-steed-xphb.md)
 
## Bonus Actions
 
***Displacement (Recharge 5-6).*** The illusionist projects an illusion that makes the illusionist appear to be standing in a place a few inches from its actual location, causing any creature to have disadvantage on attack rolls against the illusionist. The effect lasts for 1 minute, and it ends early if the illusionist takes damage, if it is [incapacitated](Mechanics/CLI/rules/conditions.md#Incapacitated), or if its speed becomes 0.

Environment

urban