Vadalis Heir

Source: Eberron: Forge of the Artificer p. 85

Combining druidic magic with skill at handling natural and monstrous animals, the dragonmarked heirs of House Vadalis, most of whom are human, are more fearsome than their innocuous-seeming house suggests—especially when accompanied by a Giant Boar, Polar Bear, or Rhinoceros.

title: Vadalis Heir
![](Mechanics/CLI/bestiary/humanoid/token/vadalis-heir-efa.webp#token)
*Small or Medium humanoid (human), Neutral*
 
- **Armor Class** 14 
- **Hit Points** 52 (`8d8 + 16`) 
- **Speed** 30 ft.
 
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|12 (+1)|16 (+3)|15 (+2)|10 (+0)|17 (+3)|13 (+1)|
 
- **Proficiency Bonus** +2
- **Saving Throws** Dexterity +5, Constitution +4, Wisdom +5
- **Skills** [Animal Handling](Mechanics/CLI/rules/skills.md#Animal%20Handling) +7, [Nature](Mechanics/CLI/rules/skills.md#Nature) +4, [Stealth](Mechanics/CLI/rules/skills.md#Stealth) +5
- **Senses** passive Perception 13
- **Gear** [leather armor](Mechanics/CLI/items/leather-armor-xphb.md), [scimitar](Mechanics/CLI/items/scimitar-xphb.md)
- **Languages** Common, Sylvan
- **Challenge** 4
 
## Traits
 
***Pack Tactics.*** The heir has [Advantage](Mechanics/CLI/rules/variant-rules/advantage-xphb.md) on an attack roll against a creature if at least one of the heir's allies is within 5 feet of the creature and the ally doesn't have the [Incapacitated](Mechanics/CLI/rules/conditions.md#Incapacitated) condition.
 
## Actions
 
***Multiattack.*** The heir makes four attacks, using Scimitar or Lunar Wisp in any combination.
 
***Scimitar.*** *Melee Attack Roll:* `+5`, reach 5 ft. *Hit:* 6 (`1d6 + 3`) Slashing damage plus 3 (`1d6`) Poison damage.
 
***Lunar Wisp.*** *Ranged Attack Roll:* `+5`, range 60 ft. *Hit:* 9 (`2d8`) Radiant damage, and the target emits [Dim Light](Mechanics/CLI/rules/variant-rules/dim-light-xphb.md) in a 10-foot radius and can't benefit from the [Invisible](Mechanics/CLI/rules/conditions.md#Invisible) condition until the end of the heir's next turn.
 
***Spellcasting.*** The heir casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 13):
 
**At will:** [Druidcraft](Mechanics/CLI/spells/druidcraft-xphb.md), [Light](Mechanics/CLI/spells/light-xphb.md), [Speak with Animals](Mechanics/CLI/spells/speak-with-animals-xphb.md)
 
**3/day each:** [Animal Friendship](Mechanics/CLI/spells/animal-friendship-xphb.md), [Animal Messenger](Mechanics/CLI/spells/animal-messenger-xphb.md)
 
**1/day:** [Ice Storm](Mechanics/CLI/spells/ice-storm-xphb.md)
 
## Bonus Actions
 
***Spur Beast.*** The heir targets a Beast it can see within 30 feet. The target can take a [Reaction](Mechanics/CLI/rules/variant-rules/reaction-xphb.md) to move up to half its [Speed](Mechanics/CLI/rules/variant-rules/speed-xphb.md) and make one melee attack.