publish: true
aliases:

  • Mock
    created: 2026-03-09T12:15:34.110-04:00
    modified: 2026-03-09T12:15:34.110-04:00
    published: 2026-03-09T12:15:34.110-04:00
    tags:
  • ttrpg-cli/compendium/src/5e/valdaspire24
  • ttrpg-cli/monster/cr/1-8
  • ttrpg-cli/monster/size/tiny
  • ttrpg-cli/monster/type/monstrosity/familiar
    cssclasses:
  • json5e-monster
    obsidianUIMode: preview

Mock

Source: Valda’s Spire of Secrets (2024) p. 0

The diminutive relative of the mimic, the mock is a tiny shapechanger that replicates small, valuable objects to lure in its victims. In the desert, a mock might take the form of a canteen of precious water, and in a dungeon, it may replicate a sizeable jewel or a spare gold piece. If an adventurer is caught by surprise, a mock is just as dangerous as its larger relatives, for can hide in far less conspicuous places.

title: Mock
![](https://raw.githubusercontent.com/TheGiddyLimit/homebrew-img/refs/heads/main/img/ValdaWitch/Tokens/Mock.webp#token)
*Tiny monstrosity (Familiar), Neutral*
 
- **Armor Class** 11 
- **Hit Points** 9 (`2d4 + 4`) 
- **Speed** 20 ft.
 
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
| 9 (-1)|12 (+1)|14 (+2)| 4 (-3)|13 (+1)| 6 (-2)|
 
- **Proficiency Bonus** +2
- **Saving Throws** ⏤
- **Skills** [Stealth](Mechanics/CLI/rules/skills.md#Stealth) +5
- **Senses** [Darkvision](Mechanics/CLI/rules/senses.md#Darkvision) 60 ft., passive Perception 11
- **Damage Immunities** acid
- **Condition Immunities** [prone](Mechanics/CLI/rules/conditions.md#Prone)
- **Languages** —
- **Challenge** 1/8
 
## Traits
 
***Adhesive (Object Form Only).*** The mock adheres to anything that touches it. The mock has [Advantage](Mechanics/CLI/rules/variant-rules/advantage-xphb.md) on attack rolls against any creature adhered to it. The target or a creature within 5 feet of it can detach the mock as an action.
 
## Actions
 
***Bite.*** *Melee Attack Roll:* `+3`, reach 5 ft. *Hit:* 3 (`1d4 + 1`) Piercing damage plus 2 (`1d4`) Acid damage.
 
## Bonus Actions
 
***Shape-Shift.*** The mock shape-shifts to resemble a Tiny object while retaining its game statistics, or it returns to its true blob form. Any equipment it is wearing or carrying isn't transformed.