Undead Spirit (Skeletal)

Source: Player’s Handbook (2024) p. 328

title: Undead Spirit (Skeletal)
*Medium undead, Neutral*
 
- **Armor Class** (11 + the spell's level)
- **Hit Points** 20 + 10 for each spell level above 3  (20 + 10 for each spell level above 3)
- **Speed** 30 ft.
 
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|12 (+1)|16 (+3)|15 (+2)| 4 (-3)|10 (+0)| 9 (-1)|
 
- **Proficiency Bonus** +2
- **Saving Throws** ⏤
- **Skills** ⏤
- **Senses** [Darkvision](Mechanics/CLI/rules/senses.md#Darkvision) 60 ft., passive Perception 10
- **Damage Immunities** necrotic, poison
- **Condition Immunities** [exhaustion](Mechanics/CLI/rules/conditions.md#Exhaustion), [frightened](Mechanics/CLI/rules/conditions.md#Frightened), [paralyzed](Mechanics/CLI/rules/conditions.md#Paralyzed), [poisoned](Mechanics/CLI/rules/conditions.md#Poisoned)
- **Languages** understands the languages you know
- **Challenge** 
 
## Actions
 
***Multiattack.*** The spirit makes a number of attacks equal to half this spell's level (round down).
 
***Grave Bolt.*** *Ranged Attack Roll:* Bonus equals your spell attack modifier, range 150 ft. *Hit:* `2d4 + 3` + the spell's level Necrotic damage.