publish: true
aliases:

  • +1 Ammunition
  • +1 Arrow
  • +1 Blowgun Needle
  • +1 Crossbow Bolt
  • +1 Energy Cell
  • +1 Grenade
  • +1 Modern Bullet
  • +1 Renaissance Bullet
  • +1 Sling Bullet
    created: 2026-03-09T12:15:34.062-04:00
    modified: 2026-03-09T12:15:34.062-04:00
    published: 2026-03-09T12:15:34.062-04:00
    tags:
  • ttrpg-cli/compendium/src/5e/dmg
  • ttrpg-cli/item/age/futuristic
  • ttrpg-cli/item/age/modern
  • ttrpg-cli/item/age/renaissance
  • ttrpg-cli/item/gear/ammunition
  • ttrpg-cli/item/gear/ammunition-firearm
  • ttrpg-cli/item/rarity/uncommon
  • ttrpg-cli/item/tier/minor
  • ttrpg-cli/item/wondrous/generic-variant
    cssclasses:
  • json5e-item
    obsidianUIMode: preview

+1 Ammunition

Ammunition, minor, uncommon

You have a +1 bonus to attack and damage rolls made with this piece of magic ammunition. Once it hits a target, the ammunition is no longer magical.

Variants:

+1 Arrow

  • Weight: 0.05 lbs.

+1 Blowgun Needle

  • Weight: 0.02 lbs.

+1 Crossbow Bolt

  • Weight: 0.075 lbs.

+1 Energy Cell

  • Weight: 0.3125 lbs.

+1 Grenade

  • Weight: 0.6 lbs.

+1 Modern Bullet

  • Weight: 0.1 lbs.

+1 Renaissance Bullet

  • Weight: 0.2 lbs.

+1 Sling Bullet

  • Weight: 0.075 lbs.

Source: Dungeon Master’s Guide p. 150. Available in the SRD