publish: true
aliases:

  • Assassin’s Blood
    created: 2026-03-09T12:15:34.047-04:00
    modified: 2026-03-09T12:15:34.047-04:00
    published: 2026-03-09T12:15:34.047-04:00
    tags:
  • ttrpg-cli/compendium/src/5e/dmg
  • ttrpg-cli/item/gear/
  • ttrpg-cli/item/rarity/none
    cssclasses:
  • json5e-item
    obsidianUIMode: preview

Assassin’s Blood

Adventuring gear, poison (ingested)

  • Properties: Poison
  • Cost: 150 gp

A creature subjected to this poison must make a DC 10 Constitution saving throw. On a failed save, it takes 6 (1d12) poison damage and is poisoned for 24 hours. On a successful save, the creature takes half damage and isn’t poisoned.

Source: Dungeon Master’s Guide p. 258. Available in the SRD