publish: true
aliases:

  • Staff of Flowers
    created: 2026-03-09T12:15:33.969-04:00
    modified: 2026-03-09T12:15:33.969-04:00
    published: 2026-03-09T12:15:33.969-04:00
    tags:
  • ttrpg-cli/compendium/src/5e/xge
  • ttrpg-cli/item/rarity/common
  • ttrpg-cli/item/tier/minor
  • ttrpg-cli/item/weapon/simple
    cssclasses:
  • json5e-item
    obsidianUIMode: preview

Staff of Flowers

Staff, weapon, minor, common

  • Damage:
    • One-handed: 1d6 bludgeoning
    • Two-handed: 1d8 bludgeoning
  • Properties: Versatile
  • Weight: 4.0 lbs.

This wooden staff has 10 charges. While holding it, you can use an action to expend 1 charge from the staff and cause a flower to sprout from a patch of earth or soil within 5 feet of you, or from the staff itself. Unless you choose a specific kind of flower, the staff creates a mild-scented daisy. The flower is harmless and nonmagical, and it grows or withers as a normal flower would. The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff turns into flower petals and is lost forever.

Source: Xanathar’s Guide to Everything p. 139