publish: true
aliases:
- Armor of Magical Strength
created: 2026-03-09T12:15:34.018-04:00
modified: 2026-03-09T12:15:34.018-04:00
published: 2026-03-09T12:15:34.018-04:00
tags: - ttrpg-cli/compendium/src/5e/tce
- ttrpg-cli/optional-feature/ai
cssclasses: - json5e-feat
obsidianUIMode: preview
Armor of Magical Strength
Prerequisites A suit of armor (requires attunement)
This armor has 6 charges. The wearer can expend the armor’s charges in the following ways:
- When the wearer makes a Strength check or a Strength saving throw, it can expend 1 charge to add a bonus to the roll equal to its Intelligence modifier.
- If the creature would be knocked prone, it can use its reaction to expend 1 charge to avoid being knocked prone.
The armor regains 1d6 expended charges daily at dawn.
Sources
Tasha’s Cauldron of Everything p. 20