publish: true
aliases:

  • Continual Flame
    created: 2026-03-09T12:15:33.990-04:00
    modified: 2026-03-09T12:15:33.990-04:00
    published: 2026-03-09T12:15:33.990-04:00
    tags:
  • ttrpg-cli/compendium/src/5e/xphb
  • ttrpg-cli/spell/class/artificer
  • ttrpg-cli/spell/class/bard
  • ttrpg-cli/spell/class/cleric
  • ttrpg-cli/spell/class/druid
  • ttrpg-cli/spell/class/wizard
  • ttrpg-cli/spell/feat/mark-of-making
  • ttrpg-cli/spell/level/2nd-level
  • ttrpg-cli/spell/school/evocation
  • ttrpg-cli/spell/subclass/arcane-trickster
  • ttrpg-cli/spell/subclass/college-of-lore
  • ttrpg-cli/spell/subclass/divine-soul/good
  • ttrpg-cli/spell/subclass/eldritch-knight
  • ttrpg-cli/spell/subclass/evoker
  • ttrpg-cli/spell/subclass/house-of-bishops
    cssclasses:
  • json5e-spell
    obsidianUIMode: preview
    classes:
  • Artificer
  • Bard
  • Bard (College of Lore)
  • Cleric
  • Druid
  • Fighter (Eldritch Knight)
  • Rogue (Arcane Trickster)
  • Sorcerer (Divine Soul, Good)
  • Warmage (House of Bishops)
  • Wizard
  • Wizard (Evoker)

Continual Flame

2nd-level, Evocation

  • Casting time: 1 Action
  • Range: Touch
  • Components: V, S, M (ruby dust worth 50+ GP, which the spell consumes)
  • Duration: Until dispelled

A flame springs from an object that you touch. The effect casts Bright Light in a 20-foot radius and Dim Light for an additional 20 feet. It looks like a regular flame, but it creates no heat and consumes no fuel. The flame can be covered or hidden but not smothered or quenched.

Classes: Artificer; Bard (College of Lore); Bard; Cleric; Druid; Fighter (Eldritch Knight); Rogue (Arcane Trickster); Sorcerer (Divine Soul, Good); Warmage (House of Bishops); Wizard (Evoker); Wizard

Source: Player’s Handbook (2024) p. 256. Available in the SRD and the Free Rules (2024)