publish: true
aliases:
- Cosmic Horror
created: 2026-03-09T12:15:33.787-04:00
modified: 2026-03-09T12:15:33.787-04:00
published: 2026-03-09T12:15:33.787-04:00
tags: - ttrpg-cli/compendium/src/5e/valdaspire24
- ttrpg-cli/spell/class/necromancer
- ttrpg-cli/spell/class/sorcerer
- ttrpg-cli/spell/class/warlock
- ttrpg-cli/spell/class/wizard
- ttrpg-cli/spell/level/3rd-level
- ttrpg-cli/spell/school/conjuration
- ttrpg-cli/spell/subclass/house-of-bishops
cssclasses: - json5e-spell
obsidianUIMode: preview
classes: - Necromancer
- Sorcerer
- Warlock
- Warmage (House of Bishops)
- Wizard
Cosmic Horror
3rd-level, Conjuration
- Casting time: 1 Action
- Range: 60 feet
- Components: V, S, M (a dream journal)
- Duration: Concentration, up to 1 minute
For the briefest moment, you open a portal to an eldritch dimension in a 10-foot-radius Sphere centered on a point you can see within range. Each creature within the Sphere makes a Wisdom saving throw as it beholds the nightmarish dimension. On a failed save, a creature takes 6d6 Psychic damage and has the Frightened condition for the duration. On a successful save, a creature takes half as much damage only.
A creature Frightened by this spell makes another Wisdom saving throw at the end of each of its turns, ending the effect on itself on a success.
Using a Higher-Level Spell Slot. The damage increases by 1d6 for each spell slot level above 3.
Classes: Necromancer; Sorcerer; Warlock; Warmage (House of Bishops); Wizard
Source: Valda’s Spire of Secrets (2024)