publish: true
aliases:

  • Elementalism
    created: 2026-03-09T12:15:33.929-04:00
    modified: 2026-03-09T12:15:33.929-04:00
    published: 2026-03-09T12:15:33.929-04:00
    tags:
  • ttrpg-cli/compendium/src/5e/xphb
  • ttrpg-cli/spell/class/artificer
  • ttrpg-cli/spell/class/druid
  • ttrpg-cli/spell/class/sorcerer
  • ttrpg-cli/spell/class/wizard
  • ttrpg-cli/spell/feat/aberrant-dragonmark
  • ttrpg-cli/spell/feat/artificer-initiate
  • ttrpg-cli/spell/feat/druidic-warrior
  • ttrpg-cli/spell/feat/magic-initiate/wizard-spells
  • ttrpg-cli/spell/feat/wood-elf-magic
  • ttrpg-cli/spell/level/cantrip
  • ttrpg-cli/spell/optfeature/pact-of-the-tome
  • ttrpg-cli/spell/race/elf/high-elf
  • ttrpg-cli/spell/race/khoravar
  • ttrpg-cli/spell/race/kobold
  • ttrpg-cli/spell/school/transmutation
  • ttrpg-cli/spell/subclass/arcane-trickster
  • ttrpg-cli/spell/subclass/college-of-lore
  • ttrpg-cli/spell/subclass/drake-blooded
  • ttrpg-cli/spell/subclass/eldritch-knight
  • ttrpg-cli/spell/subclass/house-of-bishops
  • ttrpg-cli/spell/subclass/warrior-of-the-elements
    cssclasses:
  • json5e-spell
    obsidianUIMode: preview
    classes:
  • Artificer
  • Bard (College of Lore)
  • Druid
  • Fighter (Eldritch Knight)
  • Monk (Warrior of the Elements)
  • Rogue (Arcane Trickster)
  • Sorcerer
  • Warden (Drake-Blooded)
  • Warmage (House of Bishops)
  • Wizard

Elementalism

cantrip, Transmutation

  • Casting time: 1 Action
  • Range: 30 feet
  • Components: V, S
  • Duration: Instantaneous

You exert control over the elements, creating one of the following effects within range.

Beckon Air

You create a breeze strong enough to ripple cloth, stir dust, rustle leaves, and close open doors and shutters, all in a 5-foot Cube. Doors and shutters being held open by someone or something aren’t affected.

Beckon Earth

You create a thin shroud of dust or sand that covers surfaces in a 5-foot-square area, or you cause a single word to appear in your handwriting in a patch of dirt or sand.

Beckon Fire

You create a thin cloud of harmless embers and colored, scented smoke in a 5-foot Cube. You choose the color and scent, and the embers can light candles, torches, or lamps in that area. The smoke’s scent lingers for 1 minute.

Beckon Water

You create a spray of cool mist that lightly dampens creatures and objects in a 5-foot Cube. Alternatively, you create 1 cup of clean water either in an open container or on a surface, and the water evaporates in 1 minute.

Sculpt Element

You cause dirt, sand, fire, smoke, mist, or water that can fit in a 1-foot Cube to assume a crude shape (such as that of a creature) for 1 hour.

Summary

Classes: Artificer; Bard (College of Lore); Druid; Fighter (Eldritch Knight); Monk (Warrior of the Elements); Rogue (Arcane Trickster); Sorcerer; Warden (Drake-Blooded); Warmage (House of Bishops); Wizard

Source: Player’s Handbook (2024) p. 267. Available in the SRD and the Free Rules (2024)