publish: true
aliases:

  • Erupting Earth
    created: 2026-03-09T12:15:33.904-04:00
    modified: 2026-03-09T12:15:33.904-04:00
    published: 2026-03-09T12:15:33.904-04:00
    tags:
  • ttrpg-cli/compendium/src/5e/xge
  • ttrpg-cli/spell/class/bard
  • ttrpg-cli/spell/class/druid
  • ttrpg-cli/spell/class/sorcerer
  • ttrpg-cli/spell/class/wizard
  • ttrpg-cli/spell/feat/boon-of-siberys/sorcerer-spell
  • ttrpg-cli/spell/level/3rd-level
  • ttrpg-cli/spell/school/transmutation
  • ttrpg-cli/spell/subclass/arcane-trickster
  • ttrpg-cli/spell/subclass/college-of-lore
  • ttrpg-cli/spell/subclass/drake-blooded
  • ttrpg-cli/spell/subclass/eldritch-knight
  • ttrpg-cli/spell/subclass/house-of-bishops
    cssclasses:
  • json5e-spell
    obsidianUIMode: preview
    classes:
  • Bard
  • Bard (College of Lore)
  • Druid
  • Fighter (Eldritch Knight)
  • Rogue (Arcane Trickster)
  • Sorcerer
  • Warden (Drake-Blooded)
  • Warmage (House of Bishops)
  • Wizard

Erupting Earth

3rd-level, Transmutation

  • Casting time: 1 Action
  • Range: 120 feet
  • Components: V, S, M (a piece of obsidian)
  • Duration: Instantaneous

Choose a point you can see on the ground within range. A fountain of churned earth and stone erupts in a 20-foot cube centered on that point. Each creature in that area must make a Dexterity saving throw. A creature takes 3d12 bludgeoning damage on a failed save, or half as much damage on a successful one. Additionally, the ground in that area becomes difficult terrain until cleared. Each 5-foot-square portion of the area requires at least 1 minute to clear by hand.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d12 for each slot level above 3rd.

Classes: Bard (College of Lore); Bard; Druid; Fighter (Eldritch Knight); Rogue (Arcane Trickster); Sorcerer; Warden (Drake-Blooded); Warmage (House of Bishops); Wizard

Source: Xanathar’s Guide to Everything p. 155