publish: true
aliases:
- Frolicking Fountain
created: 2026-03-09T12:15:34.123-04:00
modified: 2026-03-09T12:15:34.123-04:00
published: 2026-03-09T12:15:34.123-04:00
tags: - ttrpg-cli/compendium/src/5e/valdaspire24
- ttrpg-cli/spell/class/bard
- ttrpg-cli/spell/class/druid
- ttrpg-cli/spell/class/warlock
- ttrpg-cli/spell/class/witch
- ttrpg-cli/spell/class/wizard
- ttrpg-cli/spell/level/5th-level
- ttrpg-cli/spell/school/enchantment
cssclasses: - json5e-spell
obsidianUIMode: preview
classes: - Bard
- Druid
- Warlock
- Witch
- Wizard
Frolicking Fountain
5th-level, Enchantment
- Casting time: 1 Action
- Range: 120 feet
- Components: V, S, M (a conductor’s baton)
- Duration: Concentration, up to 1 minute
You conjure a 5-foot Cube of water that swirls in a hypnotic motion in an unoccupied space within range. When the Cube appears and as a Bonus Action on subsequent turns, you can command the water to lash out in a 20-foot Emanation originating from the water. Each creature you choose within the Emanation makes a Dexterity saving throw. A creature takes 5d6 Bludgeoning damage on a failed save or half as much damage on a successful one.
When a creature tries to leave the area, you can force it to make a Wisdom saving throw. On a failed save, its Speed is 0 until the start of its next turn.
Using a Higher-Level Spell Slot. The damage increases by 1d6 for each spell slot level above 5.
Classes: Bard; Druid; Warlock; Witch; Wizard
Source: Valda’s Spire of Secrets (2024)