publish: true
aliases:

  • “Hex: Tremors”
    created: 2026-03-09T12:15:34.050-04:00
    modified: 2026-03-09T12:15:34.050-04:00
    published: 2026-03-09T12:15:34.050-04:00
    tags:
  • ttrpg-cli/compendium/src/5e/valdaspire24
  • ttrpg-cli/spell/class/witch
  • ttrpg-cli/spell/level/cantrip
  • ttrpg-cli/spell/optfeature/pact-of-the-tome
  • ttrpg-cli/spell/school/transmutation
    cssclasses:
  • json5e-spell
    obsidianUIMode: preview
    classes:
  • Witch

Hex: Tremors

cantrip, Transmutation

  • Casting time: 1 Action
  • Range: Self (5-foot Emanation)
  • Components: V, S
  • Duration: 1 round

A miniature earthquake shakes the ground in a 5-foot Emanation originating from you. Each creature on the ground in the Emanation must succeed on a Dexterity saving throw or have the Prone condition. A creature that enters the Emanation or ends its turn there must also succeed on that save or fall Prone. This spell ends at the end of your next turn.

Classes: Witch

Source: Valda’s Spire of Secrets (2024) p. 0