publish: true
aliases:
- Jallarzi’s Storm of Radiance
created: 2026-03-09T12:15:33.813-04:00
modified: 2026-03-09T12:15:33.813-04:00
published: 2026-03-09T12:15:33.813-04:00
tags: - ttrpg-cli/compendium/src/5e/xphb
- ttrpg-cli/spell/class/bard
- ttrpg-cli/spell/class/warlock
- ttrpg-cli/spell/class/wizard
- ttrpg-cli/spell/level/5th-level
- ttrpg-cli/spell/school/evocation
- ttrpg-cli/spell/subclass/evoker
cssclasses: - json5e-spell
obsidianUIMode: preview
classes: - Bard
- Warlock
- Wizard
- Wizard (Evoker)
Jallarzi’s Storm of Radiance
5th-level, Evocation

- Casting time: 1 Action
- Range: 120 feet
- Components: V, S, M (a pinch of phosphorus)
- Duration: Concentration, up to 1 minute
You unleash a storm of flashing light and raging thunder in a 10-foot-radius, 40-foot-high Cylinder centered on a point you can see within range. While in this area, creatures have the Blinded and Deafened conditions, and they can’t cast spells with a Verbal component.
When the storm appears, each creature in it makes a Constitution saving throw, taking 2d10 Radiant damage and 2d10 Thunder damage on a failed save or half as much damage on a successful one. A creature also makes this save when it enters the spell’s area for the first time on a turn or ends its turn there. A creature makes this save only once per turn.
Using a Higher-Level Spell Slot. The Radiant and Thunder damage increase by 1d10 for each spell slot level above 5.
Classes: Bard; Warlock; Wizard (Evoker); Wizard
Source: Player’s Handbook (2024) p. 289