publish: true
aliases:
- Jam Weapon
created: 2026-03-09T12:15:33.993-04:00
modified: 2026-03-09T12:15:33.993-04:00
published: 2026-03-09T12:15:33.993-04:00
tags: - ttrpg-cli/compendium/src/5e/valdaspire24
- ttrpg-cli/spell/class/bard
- ttrpg-cli/spell/class/witch
- ttrpg-cli/spell/class/wizard
- ttrpg-cli/spell/level/2nd-level
- ttrpg-cli/spell/school/transmutation
- ttrpg-cli/spell/subclass/arcane-trickster
- ttrpg-cli/spell/subclass/college-of-lore
- ttrpg-cli/spell/subclass/house-of-bishops
cssclasses: - json5e-spell
obsidianUIMode: preview
classes: - Bard
- Bard (College of Lore)
- Rogue (Arcane Trickster)
- Warmage (House of Bishops)
- Witch
- Wizard
Jam Weapon
2nd-level, Transmutation
- Casting time: 1 Reaction
- Range: 60 feet
- Components: V, S, M (a pinch of wet gunpowder)
- Duration: Instantaneous
The weapon you target suffers a malfunction and the attack fails. A malfunctioning weapon can’t be used to make an attack until a creature takes the Utilize action to fix the weapon malfunction.
Classes: Bard (College of Lore); Bard; Rogue (Arcane Trickster); Warmage (House of Bishops); Witch; Wizard
Source: Valda’s Spire of Secrets (2024)