publish: true
aliases:

  • Melf’s Acid Arrow
    created: 2026-03-09T12:15:33.842-04:00
    modified: 2026-03-09T12:15:33.842-04:00
    published: 2026-03-09T12:15:33.842-04:00
    tags:
  • ttrpg-cli/compendium/src/5e/xphb
  • ttrpg-cli/spell/class/bard
  • ttrpg-cli/spell/class/wizard
  • ttrpg-cli/spell/level/2nd-level
  • ttrpg-cli/spell/school/evocation
  • ttrpg-cli/spell/subclass/alchemist
  • ttrpg-cli/spell/subclass/arcane-trickster
  • ttrpg-cli/spell/subclass/blood-magic
  • ttrpg-cli/spell/subclass/college-of-lore
  • ttrpg-cli/spell/subclass/eldritch-knight
  • ttrpg-cli/spell/subclass/evoker
  • ttrpg-cli/spell/subclass/house-of-bishops
    cssclasses:
  • json5e-spell
    obsidianUIMode: preview
    classes:
  • Artificer (Alchemist)
  • Bard
  • Bard (College of Lore)
  • Fighter (Eldritch Knight)
  • Rogue (Arcane Trickster)
  • Warmage (House of Bishops)
  • Witch (Blood Magic)
  • Wizard
  • Wizard (Evoker)

Melf’s Acid Arrow

2nd-level, Evocation

  • Casting time: 1 Action
  • Range: 90 feet
  • Components: V, S, M (powdered rhubarb leaf)
  • Duration: Instantaneous

A shimmering green arrow streaks toward a target within range and bursts in a spray of acid. Make a ranged spell attack against the target. On a hit, the target takes 4d4 Acid damage and 2d4 Acid damage at the end of its next turn. On a miss, the arrow splashes the target with acid for half as much of the initial damage only.

Using a Higher-Level Spell Slot. The damage (both initial and later) increases by 1d4 for each spell slot level above 2.

Classes: Artificer (Alchemist); Bard (College of Lore); Bard; Fighter (Eldritch Knight); Rogue (Arcane Trickster); Warmage (House of Bishops); Witch (Blood Magic); Wizard (Evoker); Wizard

Source: Player’s Handbook (2024) p. 297. Available in the SRD (as “Acid Arrow”) and the Free Rules (2024)