publish: true
aliases:

  • Primordial Ward
    created: 2026-03-09T12:15:34.019-04:00
    modified: 2026-03-09T12:15:34.019-04:00
    published: 2026-03-09T12:15:34.019-04:00
    tags:
  • ttrpg-cli/compendium/src/5e/xge
  • ttrpg-cli/spell/class/bard
  • ttrpg-cli/spell/class/druid
  • ttrpg-cli/spell/level/6th-level
  • ttrpg-cli/spell/school/abjuration
    cssclasses:
  • json5e-spell
    obsidianUIMode: preview
    classes:
  • Bard
  • Druid

Primordial Ward

6th-level, Abjuration

  • Casting time: 1 Action
  • Range: Self
  • Components: V, S
  • Duration: Concentration, up to 1 minute

You have resistance to acid, cold, fire, lightning, and thunder damage for the spell’s duration.

When you take damage of one of those types, you can use your reaction to gain immunity to that type of damage, including against the triggering damage. If you do so, the resistances end, and you have the immunity until the end of your next turn, at which time the spell ends.

Classes: Bard; Druid

Source: Xanathar’s Guide to Everything p. 163