publish: true
aliases:

  • Actions
    created: 2026-03-09T12:15:34.409-04:00
    modified: 2026-03-09T12:15:34.410-04:00
    published: 2026-03-09T12:15:34.410-04:00
    tags:
  • ttrpg-cli/compendium/src/5e/xphb
    cssclasses:
  • json5e-note
    obsidianUIMode: preview

Actions

Source: Player’s Handbook (2024) p. 15. Available in the SRD and the Free Rules (2024)

Actions

ActionSummary
AttackAttack with a weapon or an Unarmed Strike.
DashFor the rest of the turn, give yourself extra movement equal to your Speed.
DisengageYour movement doesn’t provoke Opportunity Attack for the rest of the turn.
DodgeUntil the start of your next turn, attack rolls against you have Disadvantage, and you make Dexterity saving throws with Advantage. You lose this benefit if you have the Incapacitated condition or if your Speed is 0.
HelpHelp another creature’s ability check or attack roll, or administer first aid.
HideMake a Dexterity (Stealth) check.
InfluenceMake a Charisma (Deception, Intimidation, Performance, or Persuasion) or Wisdom (Animal Handling) check to alter a creature’s attitude.
MagicCast a spell, use a magic item, or use a magical feature.
ReadyPrepare to take an action in response to a trigger you define.
SearchMake a Wisdom (Insight, Medicine, Perception, or Survival) check.
StudyMake an Intelligence (Arcana, History, Investigation, Nature, or Religion) check.
UtilizeUse a nonmagical object.
^actions