Becoming Lost; Wilderness Navigation
Source: Dungeon Master’s Guide p. 111
Wilderness Navigation
| Terrain | DC |
|---|---|
| Forest, jungle, swamp, mountains, or open sea with overcast skies and no land in sight | 15 |
| Arctic, desert, hills, or open sea with clear skies and no land in sight | 10 |
| Grassland, meadow, farmland | 5 |
| ^wilderness-navigation |