Chamber Purpose; Dungeon: Death Trap
Source: Dungeon Master’s Guide p. 292
Dungeon: Death Trap
| dice: d20 | Purpose |
|---|---|
| 1 | Antechamber or waiting room for spectators |
| 2-8 | Guardroom fortified against intruders |
| 9-11 | Vault for holding important treasures, accessible only by locked or secret door (75 percent chance of being trapped) |
| 12-14 | Room containing a puzzle that must be solved to bypass a trap or monster |
| 15-19 | Trap designed to kill or capture creatures |
| 20 | Observation room, allowing guards or spectators to observe creatures moving through the dungeon |
| ^dungeon-death-trap |