Chamber Purpose; Dungeon: Maze

Source: Dungeon Master’s Guide p. 292

Dungeon: Maze

dice: d20Purpose
1Conjuring room, used to summon creatures that guard the maze
2-5Guard room for sentinels that patrol the maze
6-10Lair for guard beasts that patrol the maze
11Pen or prison accessible only by secret door, used to hold captives condemned to the maze
12Shrine dedicated to a god or other entity
13-14Storage for food, as well as tools used by the maze’s guardians to keep the complex in working order
15-18Trap to confound or kill those sent into the maze
19Well that provides drinking water
20Workshop where doors, torch sconces, and other furnishings are repaired and maintained
^dungeon-maze