Chamber Purpose; Dungeon: Temple or Shrine

Source: Dungeon Master’s Guide p. 292

Dungeon: Temple or Shrine

dice: d100Purpose
01-03Armory filled with weapons and armor, battle banners, and pennants
04-05Audience chamber where priests of the temple receive commoners and low-ranking visitors
06-07Banquet room used for celebrations and holy days
08-10Barracks for the temple’s military arm or its hired guards
11-14Cells where the faithful can sit in quiet contemplation
15-24Central temple built to accommodate rituals
25-28Chapel dedicated to a lesser deity associated with the temple’s major deity
29-31Classroom used to train initiates and priests
32-34Conjuring room, specially sanctified and used to summon extraplanar creatures
35-40Crypt for a high priest or similar figure, hidden and heavily guarded by creatures and traps
41-42Dining room (large) for the temple’s servants and lesser priests
43Dining room (small) for the temple’s high priests
44-46Divination room, inscribed with runes and stocked with soothsaying implements
47-50Dormitory for lesser priests or students
51-56Guardroom
57Kennel for animals or monsters associated with the temple’s deity
58-60Kitchen (might bear a disturbing resemblance to a torture chamber in an evil temple)
61-65Library, well stocked with religious treatises
66-68Prison for captured enemies (in good or neutral temples) or those designated as sacrifices (in evil temples)
69-73Robing room containing ceremonial outfits and items
74Stable for riding horses and mounts belonging to the temple, or for visiting messengers and caravans
75-79Storage holding mundane supplies
80Strong room or vault holding important relics and ceremonial items, heavily trapped
81-82Torture chamber, used in inquisitions (in good or neutral temples with a lawful bent) or for the sheer joy of causing pain (evil temples)
83-89Trophy room where art celebrating key figures and events from mythology is displayed
90Latrine or bath
91-94Well for drinking water, defendable in the case of attack or siege
95-00Workshop for repairing or creating weapons, religious items, and tools
^dungeon-temple-or-shrine