Chamber Purpose; General Dungeon Chambers

Source: Dungeon Master’s Guide p. 292

General Dungeon Chambers

dice: d100Purpose
01Antechamber
02-03Armory
04Audience chamber
05Aviary
06-07Banquet room
08-10Barracks
11Bath or latrine
12Bedroom
13Bestiary
14-16Cell
17Chantry
18Chapel
19-20Cistern
21Classroom
22Closet
23-24Conjuring room
25-26Court
27-29Crypt
30-31Dining room
32-33Divination room
34Dormitory
35Dressing room
36Entry room or vestibule
37-38Gallery
39-40Game room
41-43Guardroom
44-45Hall
46-47Hall, great
48-49Hallway
50Kennel
51-52Kitchen
53-54Laboratory
55-57Library
58-59Lounge
60Meditation chamber
61Observatory
62Office
63-64Pantry
65-66Pen or prison
67-68Reception room
69-70Refectory
71Robing room
72Salon
73-74Shrine
75-76Sitting room
77-78Smithy
79Stable
80-81Storage room
82-83Strong room or vault
84-85Study
86-88Temple
89-90Throne room
91Torture chamber
92-93Training or exercise room
94-95Trophy room or museum
96Waiting room
97Nursery or schoolroom
98Well
99-00Workshop
^general-dungeon-chambers