Dungeon Chamber Contents
Source: Dungeon Master’s Guide p. 296
Dungeon Chamber Contents
| dice: d100 | Contents |
|---|---|
| 01-08 | Monster (dominant inhabitant) |
| 09-15 | Monster (dominant inhabitant) with treasure |
| 16-27 | Monster (pet or allied creature) |
| 28-33 | Monster (pet or allied creature) guarding treasure |
| 34-42 | Monster (random creature) |
| 43-50 | Monster (random creature) with treasure |
| 51-58 | Dungeon hazard (see “Random Dungeon Hazards”) with incidental treasure |
| 59-63 | Obstacle (see “Random Obstacles”) |
| 64-73 | Trap (see “Random Traps”) |
| 74-76 | Trap (see “Random Traps”) protecting treasure |
| 77-80 | Trick (see “Random Tricks”) |
| 81-88 | Empty room |
| 89-94 | Empty room with dungeon hazard (see “Random Dungeon Hazards”) |
| 95-00 | Empty room with treasure |
| ^dungeon-chamber-contents |