Identify the Party’s Goals; Other Goals
Source: Dungeon Master’s Guide p. 72
Other Goals
| dice: d12 | Goal |
|---|---|
| 1 | Seize control of a fortified location such as a fortress, town, or ship. |
| 2 | Defend a location from attackers. |
| 3 | Retrieve an object from inside a secure location in a settlement. |
| 4 | Retrieve an object from a caravan. |
| 5 | Salvage an object or goods from a lost vessel or caravan. |
| 6 | Break a prisoner out of a jail or prison camp. |
| 7 | Escape from a jail or prison camp. |
| 8 | Successfully travel through an obstacle course to gain recognition or reward. |
| 9 | Infiltrate a fortified location. |
| 10 | Find the source of strange occurrences in a haunted house or other location. |
| 11 | Interfere with the operation of a business. |
| 12 | Rescue a character, monster, or object from a natural or unnatural disaster. |
| ^other-goals |