publish: true
aliases:

  • Magic Item Purchase Complications
    created: 2026-03-09T12:15:34.371-04:00
    modified: 2026-03-09T12:15:34.371-04:00
    published: 2026-03-09T12:15:34.371-04:00
    tags:
  • ttrpg-cli/compendium/src/5e/xge
    cssclasses:
  • json5e-note
    obsidianUIMode: preview

Magic Item Purchase Complications

Source: Xanathar’s Guide to Everything p. 126

Magic Item Purchase Complications

dice: d12Complication
1The item is a fake, planted by an enemy.*
2The item is stolen by the party’s enemies.*
3The item is cursed by a god.
4The item’s original owner will kill to reclaim it; the party’s enemies spread news of its sale.*
5The item is at the center of a dark prophecy.
6The seller is murdered before the sale.*
7The seller is a devil looking to make a bargain.
8The item is the key to freeing an evil entity.
9A third party bids on the item, doubling its price.*
10The item is an enslaved, intelligent entity.
11The item is tied to a cult.
12The party’s enemies spread rumors that the item is an artifact of evil.*
^magic-item-purchase-complications

*Might involve a rival