Passages; Passage
Source: Dungeon Master’s Guide p. 290
Passage
| dice: d20 | Detail |
|---|---|
| 1-2 | Continue straight 30 ft., no doors or side passages |
| 3 | Continue straight 20 ft., door to the right, then an additional 10 ft. ahead |
| 4 | Continue straight 20 ft., door to the left, then an additional 10 ft. ahead |
| 5 | Continue straight 20 ft.; passage ends in a door |
| 6-7 | Continue straight 20 ft., side passage to the right, then an additional 10 ft. ahead |
| 8-9 | Continue straight 20 ft., side passage to the left, then an additional 10 ft. ahead |
| 10 | Continue straight 20 ft., comes to a dead end; 10 percent chance of a secret door |
| 11-12 | Continue straight 20 ft., then the passage turns left and continues 10 ft. |
| 13-14 | Continue straight 20 ft., then the passage turns right and continues 10 ft. |
| 15-19 | Chamber (roll on the Chamber table) |
| 20 | Stairs* (roll on the Stairs table) |
| ^passage |
- The existence of stairs presumes a dungeon with more than one level. If you don’t want a multilevel dungeon, reroll this result, use the stairs as an alternative entrance, or replace them with another feature of your choice.