Random Settlements; Current Calamity
Source: Dungeon Master’s Guide p. 112
Current Calamity
| dice: d20 | Calamity |
|---|---|
| 1 | Suspected vampire infestation |
| 2 | New cult seeks converts |
| 3 | Important figure died (murder suspected) |
| 4 | War between rival thieves’ guilds |
| 5-6 | Plague or famine (sparks riots) |
| 7 | Corrupt officials |
| 8-9 | Marauding monsters |
| 10 | Powerful wizard has moved into town |
| 11 | Economic depression (trade disrupted) |
| 12 | Flooding |
| 13 | Undead stirring in cemeteries |
| 14 | Prophecy of doom |
| 15 | Brink of war |
| 16 | Internal strife (leads to anarchy) |
| 17 | Besieged by enemies |
| 18 | Scandal threatens powerful families |
| 19 | Dungeon discovered (adventurers flock to town) |
| 20 | Religious sects struggle for power |
| ^current-calamity |