Sovereign Quests

Source: Tasha’s Cauldron of Everything p. 102

Sovereign Quests

dice: d6Quest
1International Espionage. You attempt to steal intelligence, national symbols, or super weapons from an enemy power.
2Undermine Rival. You seek to weaken or remove a rival to the regent’s rule—perhaps a general, an archdruid, or a noble with a claim to the throne.
3Expel Corruption. You help the sovereign reform their government, rooting out institutional vices.
4Subvert Blame. The sovereign is caught in an embarrassing affair. Make it disappear.
5Test Heir. You prepare the sovereign’s heir for the challenge of taking the throne.
6Desperate Diplomacy. You seek to make peace with a force or entity that could wipe out your nation.
^sovereign-quests