Starting at Higher Level; Starting Equipment

Source: Dungeon Master’s Guide p. 38

Starting Equipment

Character LevelLow Magic CampaignStandard CampaignHigh Magic Campaign
1st-4thNormal starting equipmentNormal starting equipmentNormal starting equipment
5th-10th500 gp plus 1d10 × 25 gp, normal starting equipment500 gp plus 1d10 × 25 gp, normal starting equipment500 gp plus 1d10 × 25 gp, one uncommon magic item, normal starting equipment
11th-16th5,000 gp plus 1d10 × 250 gp, one uncommon magic item, normal starting equipment5,000 gp plus 1d10 × 250 gp, two uncommon magic items, normal starting equipment5,000 gp plus 1d10 × 250 gp, three uncommon magic items, one rare item, normal starting equipment
17th-20th20,000 gp plus 1d10 × 250 gp, two uncommon magic items, normal starting equipment20,000 gp plus 1d10 × 250 gp, two uncommon magic items, one rare item, normal starting equipment20,000 gp plus 1d10 × 250 gp, three uncommon magic items, two rare items, one very rare item, normal starting equipment
^starting-equipment