Starting at Higher Level; Starting Equipment
Source: Dungeon Master’s Guide p. 38
Starting Equipment
| Character Level | Low Magic Campaign | Standard Campaign | High Magic Campaign |
|---|---|---|---|
| 1st-4th | Normal starting equipment | Normal starting equipment | Normal starting equipment |
| 5th-10th | 500 gp plus 1d10 × 25 gp, normal starting equipment | 500 gp plus 1d10 × 25 gp, normal starting equipment | 500 gp plus 1d10 × 25 gp, one uncommon magic item, normal starting equipment |
| 11th-16th | 5,000 gp plus 1d10 × 250 gp, one uncommon magic item, normal starting equipment | 5,000 gp plus 1d10 × 250 gp, two uncommon magic items, normal starting equipment | 5,000 gp plus 1d10 × 250 gp, three uncommon magic items, one rare item, normal starting equipment |
| 17th-20th | 20,000 gp plus 1d10 × 250 gp, two uncommon magic items, normal starting equipment | 20,000 gp plus 1d10 × 250 gp, two uncommon magic items, one rare item, normal starting equipment | 20,000 gp plus 1d10 × 250 gp, three uncommon magic items, two rare items, one very rare item, normal starting equipment |
| ^starting-equipment |