publish: true
aliases:
- Falling into Water
created: 2026-03-09T12:15:34.049-04:00
modified: 2026-03-09T12:15:34.049-04:00
published: 2026-03-09T12:15:34.049-04:00
tags: - ttrpg-cli/compendium/src/5e/tce
- ttrpg-cli/hazard/wld
cssclasses: - json5e-hazard
obsidianUIMode: preview
Falling into Water
Wilderness Hazard
A creature that falls into water or another liquid can use its reaction to make a DC 15 Strength (Athletics) or Dexterity (Acrobatics) check to hit the surface head or feet first. On a successful check, any damage resulting from the fall is halved.
Sources
Tasha’s Cauldron of Everything p. 170