publish: true
aliases:
- Strong Wind
created: 2026-03-09T12:15:34.099-04:00
modified: 2026-03-09T12:15:34.099-04:00
published: 2026-03-09T12:15:34.099-04:00
tags: - ttrpg-cli/compendium/src/5e/dmg
- ttrpg-cli/hazard/wth
cssclasses: - json5e-hazard
obsidianUIMode: preview
Strong Wind
Weather
A strong wind imposes disadvantage on ranged weapon attack rolls and Wisdom (Perception) checks that rely on hearing. A strong wind also extinguishes open flames, disperses fog, and makes flying by nonmagical means nearly impossible. A flying creature in a strong wind must land at the end of its turn or fall.
A strong wind in a desert can create a sandstorm that imposes disadvantage on Wisdom (Perception) checks that rely on sight.
Sources
Dungeon Master’s Guide p. 110