publish: true
aliases:

  • Strong Wind
    created: 2026-03-09T12:15:34.099-04:00
    modified: 2026-03-09T12:15:34.099-04:00
    published: 2026-03-09T12:15:34.099-04:00
    tags:
  • ttrpg-cli/compendium/src/5e/dmg
  • ttrpg-cli/hazard/wth
    cssclasses:
  • json5e-hazard
    obsidianUIMode: preview

Strong Wind

Weather

A strong wind imposes disadvantage on ranged weapon attack rolls and Wisdom (Perception) checks that rely on hearing. A strong wind also extinguishes open flames, disperses fog, and makes flying by nonmagical means nearly impossible. A flying creature in a strong wind must land at the end of its turn or fall.

A strong wind in a desert can create a sandstorm that imposes disadvantage on Wisdom (Perception) checks that rely on sight.

Sources

Dungeon Master’s Guide p. 110