Entertainer

- Ability Scores. Strength, Dexterity, Charisma
- Feat. Musician
- Skill Proficiencies. Acrobatics, Performance
- Tool Proficiency. Choose one kind of Musical Instrument
- Equipment. Choose A or B: (A) Musical Instrument (same as above), 2 Costumes, Mirror, Perfume, Traveler’s Clothes, 11 GP; or (B) 50 GP
You spent much of your youth following roving fairs and carnivals, performing odd jobs for musicians and acrobats in exchange for lessons. You may have learned how to walk a tightrope, how to play a lute in a distinct style, or how to recite poetry with impeccable diction. To this day, you thrive on applause and long for the stage.
Sources
Player’s Handbook (2024) p. 180