Ape

Animals

Use these stat blocks to represent the creatures they’re named for or other similar creatures. For example, the Panther stat block can also represent a mountain lion, while the Giant Goat stat block might represent a buffalo. Any of these stat blocks might also serve as fantastical animals with distinctive names and cosmetic details unique to your D&D adventures.

title: Ape
![](/Mechanics/CLI/bestiary/beast/token/ape-xmm.webp#token)
*Medium beast, Unaligned*
 
- **Armor Class** 12 
- **Hit Points** 19 (3d8 + 6) 
- **Speed** 30 ft., climb 30 ft.
 
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|16 (+3)|14 (+2)|14 (+2)| 6 (-2)|12 (+1)| 7 (-2)|
 
- **Proficiency Bonus** +2
- **Saving Throws** ⏤
- **Skills** [Athletics](/Mechanics/CLI/skills.md#Athletics) +5, [Perception](/Mechanics/CLI/skills.md#Perception) +3
- **Senses** passive Perception 13
- **Languages** —
- **Challenge** 1/2
 
## Actions
 
***Multiattack.*** The ape makes two Fist attacks.
 
***Fist.*** *Melee Attack Roll:* `+5`, reach 5 ft. *Hit:* 5 (`1d4 + 3`) Bludgeoning damage.
 
***Rock (Recharge 6).*** *Ranged Attack Roll:* `+5`, range 25/50 ft. *Hit:* 10 (`2d6 + 3`) Bludgeoning damage.

Environment

forest

Sources

Monster Manual (2024) p. 348, Player’s Handbook (2024) p. 346. Available in the SRD and the Free Rules (2024)