Baboon
title: Baboon

*Small beast, Unaligned*
- **Armor Class** 12
- **Hit Points** 3 (1d6)
- **Speed** 30 ft., climb 30 ft.
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
| 8 (-1)|14 (+2)|11 (+0)| 4 (-3)|12 (+1)| 6 (-2)|
- **Proficiency Bonus** +2
- **Saving Throws** ⏤
- **Skills** ⏤
- **Senses** passive Perception 11
- **Languages** —
- **Challenge** 0
## Traits
***Pack Tactics.*** The baboon has advantage on an attack roll against a creature if at least one of the baboon's allies is within 5 feet of the creature and the ally isn't [incapacitated](/Mechanics/CLI/conditions.md#Incapacitated).
## Actions
***Bite.*** *Melee Weapon Attack:* `+1` to hit, reach 5 ft., one target. *Hit:* 1 (`1d4 - 1`) piercing damage.Environment
forest, hill
Sources
Monster Manual p. 318. Available in the SRD and the Basic Rules (2014)