Giant Seahorse

Animals

Use these stat blocks to represent the creatures they’re named for or other similar creatures. For example, the Panther stat block can also represent a mountain lion, while the Giant Goat stat block might represent a buffalo. Any of these stat blocks might also serve as fantastical animals with distinctive names and cosmetic details unique to your D&D adventures.

title: Giant Seahorse
![](/Mechanics/CLI/bestiary/beast/token/giant-seahorse-xmm.webp#token)
*Large beast, Unaligned*
 
- **Armor Class** 14 
- **Hit Points** 16 (3d10) 
- **Speed** 5 ft., swim 40 ft.
 
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|15 (+2)|12 (+1)|11 (+0)| 2 (-4)|12 (+1)| 5 (-3)|
 
- **Proficiency Bonus** +2
- **Saving Throws** ⏤
- **Skills** ⏤
- **Senses** passive Perception 11
- **Languages** —
- **Challenge** 1/2
 
## Traits
 
***Water Breathing.*** The seahorse can breathe only underwater.
 
## Actions
 
***Ram.*** *Melee Attack Roll:* `+4`, reach 5 ft. *Hit:* 9 (`2d6 + 2`) Bludgeoning damage, or 11 (`2d8 + 2`) Bludgeoning damage if the seahorse moved 20+ feet straight toward the target immediately before the hit.
 
## Bonus Actions
 
***Bubble Dash.*** While underwater, the seahorse moves up to half its [Swim Speed](/Mechanics/CLI/variant-rules/swim-speed-xphb.md) without provoking [Opportunity Attacks](/Mechanics/CLI/actions.md#Opportunity%20Attack).

Environment

underwater

Sources

Monster Manual (2024) p. 359, Player’s Handbook (2024) p. 350. Available in the SRD and the Free Rules (2024)