Tiger

Animals

Use these stat blocks to represent the creatures they’re named for or other similar creatures. For example, the Panther stat block can also represent a mountain lion, while the Giant Goat stat block might represent a buffalo. Any of these stat blocks might also serve as fantastical animals with distinctive names and cosmetic details unique to your D&D adventures.

title: Tiger
![](/Mechanics/CLI/bestiary/beast/token/tiger-xmm.webp#token)
*Large beast, Unaligned*
 
- **Armor Class** 13 
- **Hit Points** 30 (4d10 + 8) 
- **Speed** 40 ft.
 
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|17 (+3)|16 (+3)|14 (+2)| 3 (-4)|12 (+1)| 8 (-1)|
 
- **Proficiency Bonus** +2
- **Saving Throws** ⏤
- **Skills** [Perception](/Mechanics/CLI/skills.md#Perception) +3, [Stealth](/Mechanics/CLI/skills.md#Stealth) +7
- **Senses** [Darkvision](/Mechanics/CLI/senses.md#Darkvision) 60 ft., passive Perception 13
- **Languages** —
- **Challenge** 1
 
## Actions
 
***Rend.*** *Melee Attack Roll:* `+5`, reach 5 ft. *Hit:* 10 (`2d6 + 3`) Slashing damage. If the target is a Large or smaller creature, it has the [Prone](/Mechanics/CLI/conditions.md#Prone) condition.
 
## Bonus Actions
 
***Nimble Escape.*** The tiger takes the [Disengage](/Mechanics/CLI/actions.md#Disengage) or [Hide](/Mechanics/CLI/actions.md#Hide) action.

Environment

forest, grassland

Sources

Monster Manual (2024) p. 371, Player’s Handbook (2024) p. 358. Available in the SRD and the Free Rules (2024)