Slaymate

title: Slaymate
*Tiny construct (Thrall), Chaotic Evil*

- **Armor Class** 15 
- **Hit Points** 2 (1d4) 
- **Speed** 30 ft.

|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
| 6 (-2)|12 (+1)|10 (+0)| 3 (-4)| 3 (-4)|16 (+3)|

- **Proficiency Bonus** +2
- **Saving Throws** ⏤
- **Skills** [Deception](/Mechanics/CLI/skills.md#Deception) +5, [Stealth](/Mechanics/CLI/skills.md#Stealth) +3
- **Senses** [Darkvision](/Mechanics/CLI/senses.md#Darkvision) 60 ft., passive Perception 6
- **Damage Immunities** poison, psychic
- **Condition Immunities** [poisoned](/Mechanics/CLI/conditions.md#Poisoned)
- **Languages** Common plus one other language
- **Challenge** 1/8

## Traits

***Mimicry.*** The slaymate can mimic simple sounds it has heard, such as a person whispering, a baby crying, or an animal chittering. A creature that hears the sounds can tell they are imitations with a successful DC 15 Wisdom ([Insight](/Mechanics/CLI/skills.md#Insight)) check.

## Actions

***Scratch.*** *Melee Attack Roll:* `+3`, reach 5 ft. *Hit:* 3 (`1d4 + 1`) Slashing damage.

Sources

Valda’s Spire of Secrets (2024) p. 0