Otherworldly Steed (Fey)

title: Otherworldly Steed (Fey)
*Large fey, Neutral*
 
- **Armor Class** (10 + 1 per spell level)
- **Hit Points** 5 + 10 per spell level (the steed has a number of Hit Dice [d10s] equal to the spell's level)  (5 + 10 per spell level (the steed has a number of Hit Dice [d10s] equal to the spell's level))
- **Speed** 60 ft., fly 60 ft. (requires level 4+ spell)
 
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|18 (+4)|12 (+1)|14 (+2)| 6 (-2)|12 (+1)| 8 (-1)|
 
- **Proficiency Bonus** +2
- **Saving Throws** ⏤
- **Skills** ⏤
- **Senses** passive Perception 11
- **Languages** telepathy 1 mile (works only with you)
- **Challenge** 
 
## Traits
 
***Life Bond.*** When you regain Hit Points from a level 1+ spell, the steed regains the same number of Hit Points if you're within 5 feet of it.
 
## Actions
 
***Otherworldly Slam.*** *Melee Attack Roll:* Bonus equals your spell attack modifier, reach 5 ft. *Hit:* `1d8` + the spell's level Psychic damage.
 
## Bonus Actions
 
***Fey Step (Recharges after a Long Rest).*** The steed teleports, along with its rider, to an unoccupied space of your choice up to 60 feet away from itself.

Sources

Player’s Handbook (2024) p. 273. Available in the SRD