Fiendish Spirit (Yugoloth)

title: Fiendish Spirit (Yugoloth)
*Large fiend, Neutral*
 
- **Armor Class** (12 + the spell's level)
- **Hit Points** 60 + 15 for each spell level above 6  (60 + 15 for each spell level above 6)
- **Speed** 40 ft.
 
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|13 (+1)|16 (+3)|15 (+2)|10 (+0)|10 (+0)|16 (+3)|
 
- **Proficiency Bonus** +2
- **Saving Throws** ⏤
- **Skills** ⏤
- **Senses** [Darkvision](/Mechanics/CLI/senses.md#Darkvision) 60 ft., passive Perception 10
- **Damage Resistances** fire
- **Damage Immunities** poison
- **Condition Immunities** [poisoned](/Mechanics/CLI/conditions.md#Poisoned)
- **Languages** Abyssal, Infernal, Telepathy 60 ft.
- **Challenge** 
 
## Traits
 
***Magic Resistance.*** The spirit has Advantage on saving throws against spells and other magical effects.
 
## Actions
 
***Multiattack.*** The spirit makes a number of attacks equal to half this spell's level (round down).
 
***Claws.*** *Melee Attack Roll:* Bonus equals your spell attack modifier, reach 5 ft. *Hit:* `1d8 + 3` + the spell's level Slashing damage. Immediately after the attack hits or misses, the spirit can teleport up to 30 feet to an unoccupied space it can see.

Sources

Player’s Handbook (2024) p. 327