Commoner
Commoners include peasants, serfs, slaves, servants, pilgrims, merchants, artisans, and hermits.
title: Commoner

*Medium humanoid (any race), Any alignment*
- **Armor Class** 10
- **Hit Points** 4 (1d8)
- **Speed** 30 ft.
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|10 (+0)|10 (+0)|10 (+0)|10 (+0)|10 (+0)|10 (+0)|
- **Proficiency Bonus** +2
- **Saving Throws** ⏤
- **Skills** ⏤
- **Senses** passive Perception 10
- **Languages** any one language (usually Common)
- **Challenge** 0
## Actions
***Club.*** *Melee Weapon Attack:* `+2` to hit, reach 5 ft., one target. *Hit:* 2 (`1d4`) bludgeoning damage.Environment
arctic, desert, coastal, grassland, hill, urban, forest
Sources
Monster Manual p. 345. Available in the SRD and the Basic Rules (2014)