Commoner

Commoners include peasants, serfs, slaves, servants, pilgrims, merchants, artisans, and hermits.

title: Commoner
![](/Mechanics/CLI/bestiary/humanoid/token/commoner.webp#token)
*Medium humanoid (any race), Any alignment*
 
- **Armor Class** 10 
- **Hit Points** 4 (1d8) 
- **Speed** 30 ft.
 
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|10 (+0)|10 (+0)|10 (+0)|10 (+0)|10 (+0)|10 (+0)|
 
- **Proficiency Bonus** +2
- **Saving Throws** ⏤
- **Skills** ⏤
- **Senses** passive Perception 10
- **Languages** any one language (usually Common)
- **Challenge** 0
 
## Actions
 
***Club.*** *Melee Weapon Attack:* `+2` to hit, reach 5 ft., one target. *Hit:* 2 (`1d4`) bludgeoning damage.

Environment

arctic, desert, coastal, grassland, hill, urban, forest

Sources

Monster Manual p. 345. Available in the SRD and the Basic Rules (2014)