Moon Jelly

Though incapable of surviving on land, moon jellies are favored for their bioluminescence by witches that intend to explore deep underwater.

title: Moon Jelly
![](https://raw.githubusercontent.com/TheGiddyLimit/homebrew-img/refs/heads/main/img/ValdaWitch/Tokens/MoonJelly.webp#token)
*Tiny monstrosity (Familiar), Unaligned*
 
- **Armor Class** 11 
- **Hit Points** 1 (1d4 - 1) 
- **Speed** fly 20 ft. (hover), swim 20 ft.
 
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
| 3 (-4)|13 (+1)| 8 (-1)| 2 (-4)|11 (+0)| 3 (-4)|
 
- **Proficiency Bonus** +2
- **Saving Throws** ⏤
- **Skills** ⏤
- **Senses** [Darkvision](/Mechanics/CLI/senses.md#Darkvision) 60 ft., passive Perception 10
- **Languages** —
- **Challenge** 1/8
 
## Traits
 
***Amphibious.*** The jelly can breathe air and water.
 
***Illumination.*** The jelly sheds [Dim Light](/Mechanics/CLI/variant-rules/dim-light-xphb.md) in a 10-foot radius.
 
## Actions
 
***Sting.*** *Melee Attack Roll:* `+3`, reach 5 ft. *Hit:* 5 (`2d4`) Poison damage.

Sources

Valda’s Spire of Secrets (2024) p. 0