Bone Beast


Constructed of haphazardly assembled humanoid bones, a bone beast looks nothing like a man. Lumbering about on four legs with great boney fangs, the beast can run as fast as a bear and strike as viciously as a lion.

title: Bone Beast
![](https://raw.githubusercontent.com/TheGiddyLimit/homebrew-img/refs/heads/main/img/ValdaNecromancer/Tokens/Bone%20Beast.webp#token)
*Medium undead (Thrall), Neutral Evil*
 
- **Armor Class** 14 
- **Hit Points** 27 (5d8 + 5) 
- **Speed** 40 ft.
 
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|12 (+1)|16 (+3)|13 (+1)| 5 (-3)|10 (+0)| 5 (-3)|
 
- **Proficiency Bonus** +2
- **Saving Throws** ⏤
- **Skills** ⏤
- **Senses** [Darkvision](/Mechanics/CLI/senses.md#Darkvision) 60 ft., passive Perception 10
- **Damage Vulnerabilities** bludgeoning
- **Damage Immunities** poison
- **Condition Immunities** [exhaustion](/Mechanics/CLI/conditions.md#Exhaustion), [poisoned](/Mechanics/CLI/conditions.md#Poisoned)
- **Languages** understands Common plus one other language but can't speak
- **Challenge** 1
 
## Traits
 
***Pack Tactics.*** The beast has [Advantage](/Mechanics/CLI/variant-rules/advantage-xphb.md) on an attack roll against a creature if at least one of the beast's allies is within 5 feet of the creature and the ally doesn't have the [Incapacitated](/Mechanics/CLI/conditions.md#Incapacitated) condition.
 
## Actions
 
***Bite.*** *Melee Attack Roll:* `+5`, reach 5 ft. *Hit:* 10 (`2d6 + 3`) Piercing damage, and the target has the [Prone](/Mechanics/CLI/conditions.md#Prone) condition if it is Large or smaller.

Sources

Valda’s Spire of Secrets (2024) p. 0