Skeleton

The renanimated remains of humanoids long since dead, skeletons are puppets of bone held aloft by strings of magic.

title: Skeleton
*Medium undead (Thrall), Lawful Evil*
 
- **Armor Class** 14 
- **Hit Points** 13 (2d8 + 4) 
- **Speed** 30 ft.
 
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|10 (+0)|16 (+3)|15 (+2)| 6 (-2)| 8 (-1)| 5 (-3)|
 
- **Proficiency Bonus** +2
- **Saving Throws** ⏤
- **Skills** ⏤
- **Senses** [Darkvision](/Mechanics/CLI/senses.md#Darkvision) 60 ft., passive Perception 9
- **Damage Vulnerabilities** bludgeoning
- **Damage Immunities** poison
- **Condition Immunities** [exhaustion](/Mechanics/CLI/conditions.md#Exhaustion), [poisoned](/Mechanics/CLI/conditions.md#Poisoned)
- **Languages** understands Common plus one other language but can't speak
- **Challenge** 1/4
 
## Actions
 
***Shortsword.*** *Melee Attack Roll:* `+5`, reach 5 ft. *Hit:* 6 (`1d6 + 3`) Piercing damage.
 
***Shortbow.*** *Ranged Attack Roll:* `+5`, range 80/320 ft. *Hit:* 6 (`1d6 + 3`) Piercing damage.

Sources

Valda’s Spire of Secrets (2024) p. 0