Ballista Trap
Adventuring gear
- Cost: 10 gp
- Weight: ⏤
As a Utilize action, you load this compact, Ballista Trap in an unoccupied space within 5 feet of you and aim it in a direction you choose. The trap triggers when a creature enters the area within a 30-foot-long, 5-foot-wide Line extending from the trap for the first time on a turn or ends its turn there. The Ballista Trap makes a ranged attack roll (bonus equals your Intelligence modifier plus your Masterwork Bonus and Proficiency Bonus). On a hit, the target takes Piercing damage equal to 1d8. A creature can only trigger one Ballista Trap per turn. It takes a Utilize action to recover the Ballista Trap.
Sources
Valda’s Spire of Secrets (2024)